Rated 5.00 out of 5 based on 3 customer ratings
(3 customer reviews)

The Claws of Madness (5e Adventure)


The Claws of Madness is a standalone 5th Edition adventure carefully designed for a group of 1st-level heroes, including new monsters, magic items, and a thrilling story arc. Edited by Michele Carter (co-editor of the 5th Edition Player’s Handbook), this dungeon crawl combines the best elements of classic adventures with fresh new exciting avenues. The story in this book also provides the perfect base for an epic, long-running campaign suitable for higher-level characters, in which the heroes unravel the dark mystery of the mythical Hand of Narkul . . .

This is the PDF ebook.  Softcover books can be ordered from our DriveThruRPG page.

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For centuries, Aelmor Monastery near the port town of Sestone was a safe haven for scholars, monks, and pilgrims seeking enlightenment, its renowned library home to an enormous collection of ancient manuscripts, tomes, and peculiar writings. After suffering a devastating attack at the hands of a possessed monastery elder, Aelmor fell into ruin, its troubled past forgotten. When villagers start disappearing and turn up horribly mutated days later, fear takes a grip of Sestone. What sinister forces are at work? And to what end?

  • 40 pages PDF e-book / softcover
  • Exciting dungeon crawl with new monsters & magic items
  • Drop into any existing campaign, easy to modify
  • Perfect basis to build a long-running higher level campaign
  • High quality maps, illustrations and cover artwork

What our customers say:

“Easily the best product I’ve Kickstarted in years”
“I was thoroughly impressed”
“Really a great introductory adventure, with a ton of mystery for everyone.”  

© 2016 LoreSmyth – Cover artwork by George Stratulat

3 reviews for The Claws of Madness (5e Adventure)

  1. Rated 5 out of 5


    Had a blast running this with my group. The story is interesting, the new monsters are great. There’s enough content here to keep you going for a while.

    Loved it.

    • LoreSmyth

      Thanks for the praise, glad you liked it! What was your favorite part/aspect?

  2. Rated 5 out of 5


    The story is interesting and the layout is really well done with really high quality art and maps. Totally recommended.

    I hope you release more adventures in the future.

  3. Rated 5 out of 5


    The storyline is very creative from start to finish. There’s even more than one plot hook, and the non-linear storyline aids the Dungeon Master in making more of a living, breathing sandbox .
    Players are also given a multitude of options throughout the adventure from social encounters, side quests, problem solving ( puzzles ), dungeon crawling, not to mention fun and challenging combat that gives scope for strategy. The maps are laid out with clarity and there are specific details for each of the locations encountered in the game.
    NPCs are fully fleshed out with their own motivations and backgrounds making it less for the DM to come up with a complete adventure. There are new monsters, magic items, and brilliant tables for the mutations which could affect the players. There’s also scope for expanding the adventure – pretty neat, huh?

    This is a delight for DMs to run and is especially easy to run for new DMs and fun for new players to D&D 5E. Great value for money too!

    Bottomline: One of the best ever 3rd party adventures for D&D 5e.
    You should get this!

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